I was actually at GameStop to pick up Resident Evil Revelations when i saw the PSVita. I rushed over to the little booth that was for some reason tucked in the corner farthest away from the door. The first thing that came to my mind were those damn analog sticks. They're so small. I feel like I have no where to move them. During the Uncharted demo, moving drake was fine, but I can only imagine what aiming and things that require more precise movement will be like. The face buttons also feel a tad small, but nothing bad enough to call it a design flaw. When holding the Vita I found that using (I never actually used it in the gameplay, but I could still touch around the thing and get the feel for it) the back touch pad with my pinky and ringfinger kind of uncomfortable. I honestly think the back touch pad is a gimmick and is pointless. The graphics were great (as expected). Uncharted did look a little jagged, but overall the graphics were fantastic. A lot of my complaints with the Vita itself are little gripes that don't affect my interest in the product. The only flaws with the system that are really annoying are the analog sticks. Like previously stated, they work fine for moving and adjusting the camera, but for precise things like aiming they seem like they would be a large thorn in my side. And then there is price. I have already shared my complaints with the price in other comments on different threads so I won't do it here. Bottomline, it's a dealbreaker. Lower the price on the memory cards and maybe the vita by 50 bucks or so and then I'm interested. Overall score on the Vita design: 7/10.