happydolphin said:
osamanobama said:
happydolphin said:
| osamanobama said:
drop what? i already said i dont care about the company, i care about the games.
simple as that.
i just want games, all other things are secondary to me.
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And all this time I thought you and Rafux were Sony fanboys, but it looks like you are eager to see them fail.
Color me surprised!
Looks like I care more about them to get their act together than you do, and I'm a Nintendo fan, figure that one out!
Bad news though, you won't be gettin' em' games once they go bankrupt (assuming they follow your wonderful advice).
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and they wont get my business if they dont make "em games".
i couldnt care less what company is make the games, i have no brand loyalty, only game and hardware loyalty.
and i fail to see how they will go bankrupt with making games, all but 2 of their games this yeah, had arguably good to great sales. only Socom and MotorStorm could you say sold poorly. which can easily be explained by Socom being just a bad game. MotorStorm i more intereting, its a high quality game, fun and well made, arguably the best in the series, but some reason the reviews werent there. could be because of the lack of mass appeal among the reviewes, and then of course sales were hurt badly by the blundered launch. the earthquake in Japan, caused it to be canceled there, and delayed in other regions day before launch. No one kne it came out.
all the other games i would say did fine: LittleBigPlanet 2 over 2 million, Killzone over 2 million, MLB the show over .60 million, inFamous 2 over 1 million, Resistance over 1 million, Ratchet and Clank over .8 million sales, and Uncharted 3 over 3.5 million.
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Wow, you really don't understand then do you. It costs a fortune to make those games, they are called high-production software in that they cost an arm an a leg to develop. Selling .8 million, .6 million is not enough to make a profit at that level of development. Plus, they need money to market Uncharted so it ends up selling 8 million instead of 5.5 (at best), so as to be really profitable for the invested cost of marketing. It's called leveraging sales.
God I'm glad you're not in my camp. What kind of moron runs the Sony fan camp anyways, Gilgamesh? Get your act together boys!
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what, source? you know the development cost fo those games?
games like MLB the show are low budget, yearly release sports games, Ratchet and Clank seems to be of much lower budget than the previous 2 entries on PS3, also made by a secondary team. i fail to see how .8 million sales in 4 months isnt enough to make profit.
So uncharted needs to sell 8 million to be profitable, or am i reading that wrong? i also dont know why you say it will sell 5.5 million at best when its predessor is has already sold more than that, and is on pace for 6 million, and Uncharted 3 is selling more and faster than Uncharted 2, so i see no reason why i couldnt reach more than 6 million sales.
really this whole thread is shocking, people are asking for LESS GAMES. i would never have thought i would here that on a gaming website, but perhaps people are on to something, after all xbox is hugely successful, and outsells PS3. so i guess for some less games is a good thing. i may be in the minority but for me MORE games is a good thing. thats all i care about.