dark_gh0st_b0y said:
because Nintendo choose, instead of releasing Wii Sports 3, Wii Fit 3, NSMBW2, Mario Kart Wii 2, Galaxy 3, Kinect Wii, Vitality sensor, Super Smash 4, nunckuck plus and so on so forth, decided to focus on 3DS and WiiU, it's common sense HD fans just got the chance to revive the ''Wii is shit'' thing because it's not selling that good in 2011/2012 there is no reason to count million sellers since we already know that Wii exclusives gave it the 1st place this gen, it has the most software sales by far, whether you like the games or not, and it won't change |
You mean like Gamecube?
At some point this sales=quality notion needs to die.
The success of a system depends on a whole lot of things. Innovation / lowest price / best exclusives / time of release /marketing/hype etc. Anything alone is not enough. It's all or most of these things put together.
Here's the reasons I bought a wii in 2008.
1)The ps3 was bloody expensive, I didn't have much money and due to bad press I was under the impression that Sony were making a huge profit on each console because they were greedy.
2)The hype of Wii Sports was insane. I played the game for a few months (though spent about 30 hours in total) and was quite bored after that
3)I wanted to play WiiFit to lose wait. I played it for about 20 hours and was hugely disappointed. I had tons of fun playing Naruto (wii) though (my first Naruto game on an next generation console).
I also bought Super Mario Galaxy due to hype and because the Wii offered no other games that interested me. I played it for a few hours, but didn't enjoy it that much (nevertheless, I think it's a 9,5/10 game, just not for me).
I bought a ps3 in 2009 and have about 130 games vs 8 wii games (though I have no doubt that there are tons of wii games that I never got to play that are brilliant)
This is not a Wii Sucks post. I'm just trying to show that the success of a game or console can depend on many reasons, quality might be one of them, but definitely not the only, and for everyone.