I think the industry still has that element of a game being low budget instantly means it's bargain bin quality. With the digital networks making games that defy that it's turning around, but historically the games industry has had bargain games, made on bargain budgets, that are general shovalware. Films sort of don't have that connection so much, you get indie films that breakthrough and stuff - I think films have just matured more in that regard and that games will in the end.
Take 2 and Activison were both happy to boast about their budgets for GTAIV and COD... so I think any number thats big they're happy to get out there - provided they know the game isn't gonna tank, at least.







