Although actually... I'd say gaming lends it self amazingly to one type of "storytelling".
Sandbox storytelling.
Where you are given tons of options and a world, and basically told to interact, create and make your own story.
To me, that's the most successful type of storytelling games can have.
One where you can give players an environment, options to do things... and hopefully they don't have many things they can't do that they'd want to.








