JayWood2010 said:
IIIIITHE1IIIII said:
JayWood2010 said: Microsoft did not kill rare. Rare's games fit better with Nintendo is the problem. If Banjo Nuts & Bolts, Kameo, Viva Pinata were on the Wii they probably would have done better simply because Nintendo does better with Cartoony type games. Rare can't adapt to making games that fit the 360 nicely which would be nobody's fault but there own |
While that is partly true, you will find out that it's actually more complex than that if you read the article (if you have 15 minutes to spare, that is.....).
Microsofts management had a large role in this.
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Dude i read the article way before someone posted it on vgchartz and that is my honest opinion about it. The brothers may have quit and microsoft may have been new to the gameing business but in the end Rare were still making the games. Every company goes through changes and if you cant adapt you will not succeed. IN this case they survived like they said but if they were with NIntendo they probably would have done better because the games they make fits better with the Wii community. You dont have to agree with me but yes I read this already on N4G
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I'm not disagreeing at all, I did say it was true. But there are examples where Microsofts management had direct effects on Rare's software. Most notably, Perfect Dark Zero was barely finished but Microsoft forced them to rush the game to make it an Xbox 360 launch title.
Yes, that game is indeed great, but I can't even imagine how it would have turned out if Microsoft gave them the time they wanted.