Conegamer said:
Far from it. I don't want Vita to fail at all. Infact, I reckon the Vita could be a great success, as I stated in my opening post. However, Sony needs to rectify it's advertising problems, its costs and its games. Yes, the Vita has a better launch lineup, but it still only has one or two real heavy-hitting games there. And there's a lot of modest hits, but nothing mega that will make hundreds of thousands who are undecided to go out and get the system. So, this needs to be rectified with a huge exclusive, something along the lines of Resident Evil 6, GTA V, Monster Hunter 4 or a breakout hit. I don't see that happening, sadly. Finally, I find it difficult to see the Vita having a better holiday lineup than the 3DS. Remember- It had 20 free games for Ambassadors, on top of 2 Mario titles, a Monster Hunter, and also supported by a Zelda, 2 Resident Evil games and several smaller hits (Tales of The Abyss, Dead or Alive, games on the eShop, for example). In addition, the future is looking bright for the 3DS, with games like Kid Icarus, Animal Crossing, Luigi's Mansion, Paper Mario, Monster Hunter 4 and Professor Layton and the Mask Of Miracles all likely to release in the next 12 months, and all with a chance of reaching 1 million copies sold. Then titles like Fire Emblem, Beyond The Labyrinth, Theatrythm, Rayman and others releasing periodically throughout the year to boost the 3DS library, where the 3DS is around half the cost. Parents would likely see more for their kids in the 3DS than in the Vita, keeping their hold on the casual market. It terms of heavy hitters, the 3DS wins it IMO. http://en.wikipedia.org/wiki/List_of_Nintendo_3DS_games Finally, you said that you wouldn't put it in the hands of kids lightheartedly and it's for tech lovers. This is true, but by doing this, they're losing a lot of potential sales. And after the inital rush of the tech-savvy buying it in the launch window, what will keep it afloat? It's doubtful people will buy it on a whim. I don't mean to sound hateful or that the Vita is doomed, because it isn't. But, I don't see it selling consistantly well in the future, unless there is a heavy price-drop, heavy advertisement, a real HUGE exclusive, or (preferably) all three, just like the 3DS did last year. It shall be interesting to see what Sony shall do this year. |
so like i said, NOT doomed just not selling as well as the 3ds.
i'm sure it will have a constant flow of games coming, so i'm sure it will get heavy hitters in the future.
as for library of games i guess it's a bit relative. I've been gaming for over 20 years and dont care for zelda and mario so that makes nintendo consoles very obsolete to me, what made me want a ds was dragon quest. one of the few apealing games the 3ds had announced for me is now coming to vita also, that made me happy since i cannot enjoy the 3ds screen no matter how many times i look at it. everytime i walk into a store that has one on display i go and see it, turn the 3d on and off but to no avail cant get get past how i hate that screen. the 3ds games graphics are wasted on that screen in my opinion. the handheld needs a redesigned hardware that includes the second analog and a better screen. maybe it's just me, i'm nitpicky about screens.
like you said the vita cant sell constantly unless it appeals to more than just tech freaks who are early adopters, it needs to appeal to gamers. games appeal to gamers and i dont think it's lacking in that regard. that library will keep pilling up both AAA games and casual games and apps. it's very easy to make games for, the online market for that thing will be loaded with games since sony was giving away dev kits to studios.
it will be a very different market approach from nintendo's no doubt but not every brand can relly on iconic figures like mario, that's still atracting new generations.
i seriously doubt kid icarus will be a success when compared to other nintendo IP's








