RolStoppable said:
No, Carl. Now you just want to convince yourself that the PSV isn't in big trouble. While you can say that price wasn't the 3DS's main problem, it was a significant problem nonetheless. Nintendo launched the 3DS later than planned. They actually wanted to get the thing out before the end of 2010, at the very least in Japan, but probably also in America. They had to delay it, because they couldn't produce enough units in time (although as we know in hindsight, they wouldn't have needed that many units to begin with). I am quite sure the PSP had a base package everywhere in the world, selling for $200. This was during the peak of the PlayStation brand, so Sony had an easier time to get away with charging a high price. Regardless, the PSP's sales in the first couple of years weren't all that impressive which is why the price needed to be cut despite original GTA, MGS and FF titles on the system. And you know that GTA was the biggest thing back then, released in October or November 2005. Big games alone couldn't do the job, the price was still too high for more widespread success, so I don't see how big games alone could do the trick for the PSV. |
That price cut wasn't needed at all. Nintendo panicked. They let those Apple fanboys get in their heads.
If Nintendo had just waited, it would have sold well in the holidays and made a huge profit for Nintendo. Sure it wouldn't have sold as well in its first year but it would've had a better 2nd/3rd years with room for price cuts.