TheKoreanGuy said:
Sorry, but the people here seem to think I'm just talking like I have no clue unless I thoroughly express my opinion. There may be other various factors to this debate but hopefully I covered a lot of it. I probably won't ever do that again haha |
I'm not going through all that stuff point-by-point, but you really don't see the big picture. It's just so illogical. "Something was free for me for years, therefore it should always be free, no matter how much the product/world/costs/circumstances change." One of the biggest logical traps ever.
I mean, you're using megaupload as an example. A pirate site. That was raided and the guy who ran it was wanted in like 50 countries, and they had to raid his compound and drag him away in cuffs and confiscate the millions he made illegally abusing international law. What a great example of fine business practices.
It jsut makes my brain hurt. What it comes down to is what others have said. If you don't like it, don't buy it. They could either charge $5 more per game in licensing or $100 more console or have Live fees. But one way or another they need to cover costs or the y lose money and are out of the business of making consoles.







