Zlejedi said:
And previous ones had plenty of non-interactive dialogue too which wasn't realised as cutscenes because of technical reasons (lack of space mostly). |
Its also the quality of that presentation that is in dispute here. do we need to hear lines like "its our Focus Serah said so" more than once? is our disbelief suspended when we vocal performances like "Hold on baby your hero's ON THE WAY". the point is dispite a lot of dialogue in the past FF games, the dialogue was never this bad. its sometimes worst than a Saturday morning cartoon show. so its not the cutscenes that is the problem it is the execution of performance capture, voice acitng and dialogue.








