archbrix said:
No, it's you that does not understand (not sure why, since your own example states it clear as day). The scenario you cite with GT is USING THE POWER OF THREE INDIVIDUAL PS3s to support the screens, not one. The Vita is not the PS3. Of course the PS3/Vita can have interactivity... the Gamecube/GBA did that. And the original Halo could support LAN play with multiple Xboxes in use... nothing new with this concept. One more time with feeling: it's ONE PS3 pumping out a full game to Vita and the TV running simultaneously that's in question here. I'm skeptical that it can, but I'm not saying that it's definitely impossible either, just that your logic is definitely flawed. And just because the WiiU tablet screen is only 480 is not key here. The GC/GBA connectivity was not merely limited by resolution, but by the fact that the GBA was still not displaying GC quality graphics. So his argument is not moot. |
Who cares if it can, that's not the point. The point is it can achieve the same concept. In the end it's the same. Doesn't matter how each company get's to point A, it's just the fact they both got there. You simply can not argue the vita be able to run the game on its own hardware without help for the Playstation is somehow a disadvantage. It simply isn't.
@happy, It should be able to handle all the same particle effect and AI and whatever else, after all it is a 4 core processor with 512MB RAM and 128MB VRAM
No hard feelings, just trying to get my 50 posts.