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I have to say piracy. Used games do a lot of damage but to sell a used game a customer has to buy it new first. A used game switches hands up to what three times. That is a loss of two sales. But a pirated copy can be distributed to millions which is a far greater loss. Not to mention pirated copies are huge in poorer countries but piracy in poorer countries drives retail prices higher. The fewer copies that you can sell the more you need to ask.
Piracy needs to be stopped used games are not good for publishers and developers but pirated games are simply a no no.



-JC7

"In God We Trust - In Games We Play " - Joel Reimer