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trasharmdsister12 said:

I went into those types to reiterate on my main point of why Skyrim is brilliant for some and an absolute bust for others. That was kind of the recurring idea I tried to point to throughout the review. The various weapon types and skillsets are something that some people love to explore and experiment with, while others are looking for a more fundamental depth to gameplay (which Skyrim does not provide - it's simply clicking the same buttons with no real combos or special moves requiring insane finger coordination).

As an addendum though, the controls are mostly responsive and intuitive. I don't recall having any problems with casting or archery. My only gripe would be that some of the animations feel like they take too long to get through (mainly with the close range melee weapons) and can't be cancelled or interrupted part way through. Attacking while in a sprint (for power attacks - something I've left out ) is also finicky and somewhat unresponsive. Navigating the world with your character is an absolute delight and feels nigh on identical to Oblivion   (minus the ridiculous athletics skill from Oblivion that let you eventually leap 15 feet with one jump). I did mention the abysmal horse controls though so yay for me!


Agree fully with your opinions on horse controls and general horse gameplay...what a massive missed opportunity.



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