| Mr Khan said: Cinema moreso than voice-acting. The gaming media is better suited to a subtler form of storytelling than the kind favored by cinematography |
Hang on, you're saying games are subtler than films? Based on what? I don't see that at all.
OT - no. Voice acting is simply someone readng lines - no different from having written text as in early RPGs and the like. Voice acting introduces nothing except an ability to also have emotions n the delivered dialogue - in short properly used it should enhance the story not detract. If you turn on subttitles and turn down the sound you basically have exactly the same delivery method as older games.
Lack of creativity or originality is to blame if there are less stories, or a lack of willingness for publishers to take risks with more story driven genres.
Try to be reasonable... its easier than you think...







