Ever since its debut video in December, The Last of Us has shot to the top of many gamers' most anticipated upcoming games. The trailer ran on in-game assets and the engine, but it didn't show an actual part from the final game. We visited Naughty Dog's studio to see a full segment of The Last of Us played live, talked to the team members about their inspiration, and landed a ton of details you won't find anywhere else.
If you've missed the basic setup for the post-apocalyptic world that protagonists Joel and Ellie must battle through, be sure to check out our story on the science behind The Last of Us to prepare yourself for the issue that launches next week.
Be sure to return to gameinformer.com later today for our first batch of The Last of Us content. At 4:00PM Central Time we will debut an exclusive set of three in-game screenshots.
In the issue we've also got big features on the Interactive Achievement Awards, the implications online passes will have in the future, a new flow chart lampooning first-person shooters, a complete rundown and grading of the PlayStation Vita hardware, a big look forward to the year ahead, and much more.

link for the high-res image
http://media1.gameinformer.com/imagefeed/featured/sony/thelastofus/cov_227_l.jpg
Can't wait! some new material finally

In-Kat-We-Trust Brigade!
"This world is Merciless, and it's also very beautiful"
For All News/Info related to the PlayStation Vita, Come and join us in the Official PSV Thread!







