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RolStoppable said:
The AI in F-Zero X doesn't get to use the boost in lap 1, you must have got that impression because they pulled away from you everytime, but it's really not much of a problem to go into lap 2 in a top 5 position. Additionally, the AI was designed in a way that they didn't use all the boost they've got on the final stretch which made it easy to move up a few positions before the finish line. This stands in stark contrast with F-Zero GX where the AI used all their boost, making it a challenge to even maintain your position at times.

My greatest gaming accomplishments:

5) Beat the first four worlds of New Super Mario Bros. Wii entirely without the Super Guide.
4) Figured out what keys need to be used for in Skyward Sword without Fi telling me.
3) Got past the introduction of Final Fantasy XII. It's a real challenge to not switch off the console.
2) Bowled a score of 168 in Wii Sports.
1) Got all platinum medals in Blast Corps, finished Viewtiful Joe 2 on V-Extreme, got a file with all 141 A ranks in Sonic Heroes in 17 hours and almost beat Fire Emblem: Radiant Dawn on hard without spending any money, without using Laguz to attack and still killing all enemies on each map (except for a total of 12 across the various timed maps). The reason why I haven't beaten it is because I didn't continue after softsaving in Part IV - Final (1). It's just a matter of getting around to it, because I am set up to complete it with ease.

Uh, yeah they do. I've seen it several times how they boost when there's no boost-thingy around. And GX is way easier than X.