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The Mortal Kombat Vita character's polygons are cut down, pretty much like how Capcom needed to cut the background animations in Super Street Fighter 4 3D Edition. At least both games made it to their platforms without sacfircing too much in the graphics department.



Read my original story on Fictionpress (Shinigami Twin): http://www.fictionpress.com/s/2996503/1/Shinigami-Twin 

As well as my other one (Hell's Punishment): http://www.fictionpress.com/s/3085054/1/Hell-s-Punishment

Nintendo Network ID: kingofe3