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Well, as a developer I would say that trying to achieve anything higher than 60FPS is superfluous as the VAST majority of monitors/TVs top out at 60 hz anyway, which means additional frames are just wasted (besides you want to lock in with the screen refresh for image quality reasons)

As for 24FPS, it is completely fine for games that don't require split seconds reflexes (like fighting or driving games do)



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