RolStoppable said:
I have to agree with Damnyouall. You are pulling numbers out of thin air in order to make it look like you wrote something intelligent. So I'll ignore the majority of your post and just tackle the one important question at the top. As it is in the case of Gamestop (I hope I have this right), they buy used games from people for $30 and sell them for $55, new copies for $60. This means a gamer who makes use of the used games policy of Gamestop, effectively buys his games for $25 or $30 (depending on if he buys a used game or a new copy). A price drop of $10 across the board for new games would bring them to $50, down from $60. So the gamer we are talking about would now have to pay twice as much for his games as before. The result is that he will buy less games and everyone else that is like him will do the same. The majority of new games will then move into the bargain bin at a quicker rate than now which will have a significant negative impact on the video game industry. |
New games are only full price when brand new.
And the used games they sell are generally only 5-10 dollars cheaper than the new ones, and in the case of Call of Duty (which is almost always out of stock used) they sell it for 3$ cheaper.
So your point is invalid.
Furthermore, gamestop doesn't give people 30$ for games, they give them around 12-17.
I hesitate to call you out of touch, but it doesn't seem like you know what you're talking about.
Gamestop earns 2.5B in used game sales annually. You think that 2.5B is just going to disappear instead of people paying 10-20$ more?
But you are right about the numbers. They actually only make 26% of their revenue on Used games. It's in profit where it become >50%.









