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BasilZero said:
Dr.Grass said:

 

Nintendo releases a new Mario/Zelda/Metroid only once or twice per gen. 

If Guerilla makes a completely new IP then it doesn't mean that they are throwing away Killzone. I rather think it would be better to release (some of) the established franchises once overy 3/4 years and work on original stuff the rest of the time.

Since when are Sony throwing away old IP's? The fact that they are building an impressive catalogue of franchises slowly over time is a massive strength of the PS brand.

For instance, there hasn't been a new Jak and Daxter game this gen, but it is very possible that they release one for the PS4 along with a new Uncharted. A team like Naughty dog (since they have 2 teams now) can do the following (for instance):

2013,  New Jak and Daxter(PS4 launch game)

2014, Original IP (PS4)

2015, New Uncharted (PS4)

2016, New The Last of Us (PS4)

Now doesn't that look like a promising plan? It incorporates both existing IP's and original one's as well. 


Sure, it looks promising, but Jak 4 is still unconfirmed and so is a Uncharted 4 (not saying they wont ever be released).

I'm talking about the many other game series they threw away that could of helped software sales in terms of first party titles from old fans (since many people would be hyped to know a game they loved and played in the past would get a new installment - pretty much how Nintendo's been successful with their franchises):

Few examples:

-Crash Bandicoot (sold)
-Spyro the Dragon (sold)
-Dark Cloud
-Arc the Lad
-Legend of Dragoon
-Wild Arms

Like I said before its fine that they make new IPs, I'm up for it, but they should try to get Wild Arms/Legend of Dragoon/Arc the Lad back in shape so they can have a strong RPG especially in the Japan area. Selling Crash/Spyro was a mistake, they could of kept the franchise, kept it in frozen for a couple of years and than made new games rather than selling them to people who tarnished the history of those games.

The titles mentioned above would especially help them in the twilight years of the PS3 while they prep themselves for the PS4 with new IPs and late 2000s IPs.


- Crash Bandicoot and Spyro the Dragon was never owned by Sony

There were ENDLESS JRPG's in the PSOne era...

 

Wild Arms was a solid game and was received well. 

Arc the Lad wasn't released outside Japan until 2002

Dark Cloud had two iterations and was well received

Legend of Dragoon has a ton of fanfare, even though it had a mixed reception and only released very late in the PSOne's life.

 

So there you have 4 good to great games spread out over 2 generations.  Are you saying that Sony have made a cardinal mistake by not continuing these franchises (as of yet)? Nintendo didn't release a Metroid on the N64 AT ALL, there was ONE Mario game on the N64 and ONE on the Gamecube...

Not to mention that from the above list only Dark Cloud has assets and resources even remotely close to what is required for current gen consoles. For the other games there is basically only a story, characters, battle design and progression. Is it really wise to cash in on a name like Legend of Dragoon in the same way Square has done with its Final Fantasy?

Is it really wise to assume that a gamer with his attachment to memories past truly knows what should be done with ''million dollar IP'S'' ? Nintendo certainly have a successful model, but they have many more years behind them than Sony, and to establish a spectrum of franchises takes serious time.

I think Sony are doing well.

 

EDIT: Unfortunately the resources required to produce an RPG has increased manyfold.