S.T.A.G.E. said:
The Wii is not capable of as much as the move is dude. The controller tracking on the move is much better and doesnt just track motion but speed and power, hence why in the Fight you need to put far more effort than in Punch Out. It's also a harder workout on the upper body. The Move controls are the perfect marriage (as I've said before) of similar but more superior tech to the Wii (more buttons on the controller for more actions) and more powerful PS Eye model including voice command/recognition but less powerful than the Kinect which solely relies on three cameras. The Kinect allows you to move on stand in a 3D realm and be tracked without a controller but you cannot properly control movement going through the depth of a realm. The Move allows for solid movement throughout the 3D realm and allows manipulation. As proven the move is the most accurate shooter controller as well in FPS games like KZ3 where shooting demands proper movement and aiming. Control you could only dream of for the Conduit franchise on Nintendo. When you're accurately controlling KZ3 better than the Conduit that tells you something. Thats true 1:1 tracking. The move is basically created for precision gaming and if you go to review sites this is the motion control meant for the core, because of all the buttons it has. If theres any motion control that alienates the casuals its the Move. It does what the Kinect and the Wii do combined. Simple. The Move is the only motion controller which can prove a threat to Keyboard and mouse games in genres such as RTS, and FPS. Ive seen the thing manipulate a RTS style demonstration in full scalable 3D realm. This makes the screen your chess board, which is extremely sick and you can control it like minority report. Kinect is more for families and kids and will not step away from that position because it cannot. Its used for simple tasks because simple gestures is all it tracks. http://www.youtube.com/watch?v=8cvBKgn7hd8&feature=watch_response |
Man you really have no idea how both work. If you really think Move will prove a threat to keyboards well maybe on Playstation platforms but not gonna happen anywhere else. PC games are running on Windows and guess which technology is going to Windows, yes it's Kinect. All you have to realise is that the route we're taking is the one which users hold nothing in their hands. Kinect is a precursor but there may be something else going on at other companies. It could well be Sony, Apple, Google or even Samsung it doesn't matter. I side with Kinect right now because to me it's a big step foward. Communication with games will go more naturally with this kind of technology than Move's efforts. It has nothing to do with Sony vs MS it's about where the industry is going and where it will innovate the most.
Your link leads to some random guy talking about what he thinks both techs will offer when they release... hey it's been more than a year already why the outdated link? As far as I know core gamers don't solely play shooters. I consider myself a casual gamer but I understand that Kinect will not replace controllers for certain types of games anytime soon and Move is a non factor. Until every consoles comes with motion controllers by default devs will be reluctant to create compelling games for it and will cater more to casuals. Wait until PS4 and 720 to compare, we already know K2 will come by default, it will be up to Sony to show that Move 2 is to be taken seriously but until now Move is like a one hit wonder that took samples from an old popular song.