S.T.A.G.E. said:
Gestures can be used in core titles, this is what they were trying to prove was so revolutionary about Star Wars Kinecten just as long as you can accurately move through a 3D environment and toggle through powers, RPG- type options, etc. Pretty much that it could be a game where you by pass having a controller. |
To be honest, I don't care if it had the most fluid Kinect controls ever developed as pretty much everything we have seen for this game (at least 90%) has been based around the awful prequel trilogy. I didn't even need to see the kinect lable before I came to the conclusion that this game was for casuals ... just like every other game / piece of media related to the prequels.
The only Star Wars games in recent years that were targeted at a teen/adult audience were based on the original trilogy (force unleashed) or on the expanded universe in a time period far removed from the saga (Old Republic).
Whether the game was designed for core or casuals is irrelevant. The moment they decided to feature pod racing, battle droids, and Count Dooku (worst name for a bad guy ever) they doomed this game to only be liked by kids and morons ... and, based on what we have been shown, they will be lucky to even secure the casual/idiot crowd.