I simpley LOVE this commercial...it captures what the game is all about all the while tying it with real life characters...great artistic trailer. What do you guys think?
Ono does some clarification on Megaman
When one fan asked why did Capcom decided to based Mega Man’s character design off of the cover art from the first game, Yoshinori Ono responded by saying that it was the result of a consultation with Keiji Inafune:
I consulted with Mr.Megaman(his name is Mr.I...) about it 1 years ago.Its result! ;D RT @kazuyafan94:Lovin Megaman inSFxTK!But why cover art
Another fan complained about Mega Man and the other “guest” characters taking up space that could be used for more traditional fighters like Karin. Yoshinori Ono issued the following response to that statement:
they are not use it space. they're Guest. SF and TK Chara will be use it space! ;D RT @SeijuroDaGreat: i dont understand how u can waste character space on PAC MAN and MEGA MAN, and not put KARIN in sf x tk??
Finally, Capcom’s producer promised that they will be announcing even more characters for the crossover fighting game and that there won’t be any more guests:
We'll be announce more characters from SF and TK series. its not Guest character. ;D Plz wait next news-release!! ;D
that was cool! whats is Gravity Daze? is it a JRPG? open world?
its hard to explain but i think you can get the demo from japan psn when vita comes out, i tried it at an event and it was awesome. very beautiful game that does good use of the control features in VITA.
i dont know if i can play japanese demos on the vita, i can with my psp. i downloaded the ragnarok odyssey demo to try out when i get it but i dont think i can get vita day 1, we'll see if i have the money. if i cant than maybe someone else can try playing a japanese demo using the data transfer from ps3 to psvita and see if it works.