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selnor said:
I was thinking the other day.

Many devs this generation have said if the 360 and PS3 had more Ram then the visuals would be alot better. Especially in the cases of Crysis 2, Rage an Battlefield 3. In fact some like Carmack and Blezinski think the visuals are hampered more from Ram than older GPU models.

With that said I was thinking about the 6 x more powerful GPU rumour for 720 at IGN. If true its not as big a leap as 360 was to Xbox in terms of straight GPU to GPU. However if M$ chose to save a bit there but spend the saved cash on more RAM, I believe that would benefit both the visuals and gameplay more than if they had less Ram but higher GPU.

If this gen has taught me anything Ram means more in many ways than how may cores we have or what the proceessor is capable of.

Come to think of it, we probably have and will never see the full potential of 360 and Ps3 CPU's and GPU's due to lack of Ram available.

Devs reguale complaint is they run out of Ram. And with more Ram could push the current consoles much furher.

If the 720 rumour is true, I hope and believe its in favour of more Ram. Which in turn I believe will be better for the visuals and serve the console to be pushed much further than if they opted for higher clock speeds.

Exactly. Of course the amount of Ram is not the only thing. How much extra is useful also depends on the increase in memory bus speed. Putting 4gb in the existing consoles might actually make the games slower.  The only reason console games can keep up frame rate wise with the pc equivalents is by pushing a lot less data, not just less pixels.

Hopefully they'll keep the unified memory architecture (I don't see a reason why not too) and up the memory clock speed from 700mhz to 3.2 ghz. Keep the edram, up it's clock speed too (now 2ghz) and make it big enough for 1080p.