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In the Q & A session with Global Brand Manager Charles Stewart said this, why do you specifically seeking the rather infamous USK 18 rating.

"In the very early concept phase of the re-interpretation of Tomb Raider was clear that we would have to slow down the experience, Lara goes through, to a T-rated game needs. It played down the issue, which we felt to deliver a new experience, "said Stewart.

"We took some time and we decided in an M-rated room to move. If we did not do the players feel the game would be too soft and light and would not be credible. It was a difficult decision because there are many things to consider are, including the age of our fans, partners with whom we work and the times when one can join the game. It was a bitter pill to swallow, but we believe that it was the right decision. "

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