crissindahouse said:
it's not true to say the industry can't support that economically. the specs we know about know if true or not would maybe not even enough to play actual pc games with ultra settings, 4x msaa, hbao, 1080p and whatever. it's not like they can't develop this games they do it NOW and i don't believe they couldn't few years in the future when technologies are better and it will be less expansive to make graphics we have NOW on the pc. i mean if it wouldn't be possible we wouldn't have those games for pc and pc games sales aren't very high...and even if this console could do everything an actual gaming pc can the console will release end 2013 then we will have much better pc games than nowadays so with a better console we could play them with these rumored specs we won't be able to play the games with the same setting but the settings are there, they aren't too expensive. it's expensive to build those maps but if you put in 2x msaa or 4x msaa isn't such a big thing for development i think but it costs a lot of power. |
i dunno -- i'm not much of a technical guy but by my definitions i've seen the ultra, super, high settings of PC games and other than resolution they don't really look like better graphics. the images are sharper but the assets are still low quality -- kind of like when ps2 games are made HD for the ps3. yes the resolution is better and things do look better but the enviornments are still using the same assets and the game still looks dated and not at all up to par with a current gen game.
Resolution isn't expesive for development but the artists needed to make things look truely more detailed and better are.