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Arcturus said:
MasterVG71782 said:
Arcturus said:
I started playing Dungeon Defenders a few days ago. At first I attempted to play the levels by myself to learn the basics. After attempting the second level about 5 times and not being able to complete the last wave, I starting playing online with others. It's much easier to progress through the levels when you have a team of 3 or 4.

After playing in a few different online games with others, I ran into an unusual game design choice. Turns out other players can sell towers that you've placed. In the build phase before the start of the last wave, one guy went around the map and sold everyone's towers and then left the game. We couldn't replace all of the towers we had up previously, so we lost.

To those that have played Dungeon Defenders, is this kind of BS common?

I guess it's to be expected, since you're going to find some kind of idiots on any online game. I think I have only played one mission (a challenge one to get a very nice weapon for my Huntress) online, so I don't really know as I play offline all the time.

Also, Arc, you might want to build up a Tower Squire first (basically split your points with Tower Health and Tower Damage every level up until they're both at 70 with no equip, then you could probably go with Tower Attack Rate, Hero Speed or Casting Speed, and Tower Range), which is going to be a great basis to do a lot of things. I started with an Apprentice and wasn't really getting anywhere, so that's why I went with a Squire, then went with a Huntress to switch to after all my towers are set in place (pure DPS, so Hero Damage and her second skill come first, with the rest in Health, Speed and Casting Speed).

I started with the Apprentice as well, and I'm thinking of trying out the Squire next. Thanks for the build advice.

Why do you prefer playing offline? Just curious.

I don't know why I prefer playing online, but I just like to play by myself and not have to worry about anyone else getting in the way. Not to mention that playing with randoms can be quite annoying, since you never know what to expect and I'd rather have a team of 4 dedicated and knowledgeable players.