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Smidlee said:
TWRoO said:
Anyone who says Wii motion controls are just "swing and bat" clearly has: 1. not played anything other than Wii sports 2. Not played enough Wii sports. I would actually argue, apart from that bowling download I think... all PS3 motion does is tilting. Wii sports is also a lot more in depth motion wise than anyone seems to realise... only basball is shallow on the motion (detects on the speed of the swing/throw... doesn't care about direction or position)... however baseball throwing at least adds a bit of depth by using the A, B and 1/2 buttons, and the d-pad. All the other sports are much more complex once you get to know them.

 Yet  Wii sport is one that uses the remote as a 3d mouse instead of a 2d mouse.  When it comes to tracking the mouse is still the best 2d hand tracking device. 


Huh? I never mentioned a mouse... this was PS3 sixaxis tilt control versus Wii remote motion control. I never even included the stuff possible with the IR sensor [Wii sports doesn't use it in game] which i suppose is the closest thing to a mouse. The thing is, Wiimote has a lot of new potential a mouse can't do... sure if you are going to use the IR sensor as a pointer only the mouse beats it on accuracy, after all a mouse only has that 1 function. You can't realistically use a mouse like in Red Steel [tilting the gun... which is NOT done by motion sensing but by the IR remote (motion sensing backs it up if you point off-screen though)] I hear of something in Z+W which requires you to "waggle" the remote side to side, except again using the IR instead of normal motion sensors. I haven't even suggested anything yet [apart from the back-up on Red steel] where you combine both IR and motion.