Username2324 said:
I hate when people give Wii the title of "Unique gameplay" they seem to forget that the PS3 has motion sensing too, a far more accurate sensor as well. Play some of the PS3's games, they are unique in themselves, they arent like the Wii where its only a swing, or a pitch, no need for that annoying sensor box either. Uncharted:Drakes Fortune, uses traditional controls and motion sensing to keep your balance on logs and narrow passes, Warhawk motion sensing in the Air or in Ground Vehicles while using normal controls on foot. NBA 2k7/2k8 motion sensing to shoot free throws, Motorstorm has motion sensing, Blazing Angels 1&2 both have motion sensing, Rub a Dub a very unique downloadable game for the PS3 is entirely motion sensing, Toy Home another downloadable game using motion sensing, and again some unique gameplay. These are the only games that I own that have it, so I couldnt name all the PS3 titles that can either switch between controls and motion sensing or incorporate both into the game. So I suggest you either buy a PS3 or spend alot of time with someone who has one and you will realize the Wii is not as nearly as glamorous as you think it is. |
1) Play some Wii games. They aren't all swing, pitch, etc, and the sensor bar adds so much to FPS that's it not even funny (I don't know if it could done another way though?)
Games: Zack and Wiki uses the Wiimote like a balancer so you can cross logs and such as well. Madden allows one to pass the ball simply by throwing the wiimote in a football like motion. Excite Truck, NFS: Prostreet. Theres a Blazing Angels for the Wii and I would assume it uses similar motion technology, but I haven't played it, so I can't say for certain.
The only reason I think the Wii is better than the PS3 is because I like the motion controls for just about anything. Looking at PES2008 for the Wii gets me excited because it looks interesting and complex, and it's simply a mash button contest. I've played Marvel: Ultimate Alliance on the Wii and 360, and find the 360 version very nice looking, but the Wii has the upper hand in my book. Why? Motion controls, that allow you to do more attacks than on the 360 version at any given time. With the 360, you had X, Y, A, B for attacks, and Y I believe was reserve for the super attack. that leaves you with 3 attacks. On Wii, you had, Wiimote motion up, Wiimote motion down, wiimote motion side to side, wiimote motion forward, and then you could assign a 5th one to the A button. Also, the 360 version sometimes felt like a button mashing game... though the wii version could become a flinging your arms around game, but since you had 4 motions, which is different than pressing 4 buttons (ie, pressing a button is pressing a button).