BasilZero said:
Panama said:
Zim said: I didn't say it took 25 hours to get to GP. Please read the post before replying. I said of my 55 hours game time about 45 were in linear sections. Maybe 10 or so in GP. Oh and if you reached GP after 8 hours then you must have been speed running and skipping cutscenes, you should perhaps even look into having the fastest time! Most people don't reach GP until the 20-25 hour mark. |
I just stated you were on Cocoon for that long because I honestly didn't think GP was as linear as you say it is. It's a joke, lighten up people.
Though in all honesty I'm kind of getting tired of people expressing their distaste for something that is expressly hated by a majority, thinking their opinion is unique in any way. I'm more curious to see how one would defend something that is hated by a majority, like say a positive review for Duke Nukem Forever.
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I would if I had the chance to play Duke Nukem Forever, but what did you think of my comments earlier and of the score I gave to the game?
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I think I scored it something similar on my games wall. I like to judge a game on its merits, and I don't go in thinking OH THIS IS A FF GAME HENCE I EXPECT THE FOLLOWING etc. So i wasn't too upset by the linearity, but I see why others were upset. It's like with FF12, i thought the art direction was gorgeous, the design of everything was brilliant, the story sort of petered off towards the end into mediocrity the dialogue was unprecedented in a FF game and was a pleasure to sit through. It was nice having branching paths, and the game was clearly gorgeous, with quickenings back in 2006 leaving your mouth open and the orchestrated score of the game being in every sense of the word enthralling. It just failed in regards to the combat, when I play FF12 I feel voracious but ultimately unsatisfied and empty as the game fails to quench my thirst for gratification. I imagine a lot of the FF13 haters feel the same when they play FF13 so I understand where they all come from.