RolStoppable said:
According to Mr Khan, Virtual Console games on the 3DS have an actual quick save (hard save) feature, unlike on the Wii where it's just a soft save. It doesn't look like this holds true for the GBA games. What do you know about it? The reason why this is important is because the Tower and Ruins in Sacred Stones have no in-game hard saves between floors which makes them a real pain to complete without losing any units. Well, the Ruins. The Tower isn't hard. |
Testing this with Legend of Zelda and Yoshi's Island, no, that isn't true. LoZ is definitely a soft save state like on the Wii, and the GBA games don't do save states at all unless it's through a function that isn't immediately apparent to me.
I had heard Sacred Stones was one of the easier (maybe the easiest) Fire Emblems.