| slowmo said: Not getting involved in the other stuff but since when did Sony's stance on helping a few Indie developers become better than Microsoft's policy of actually providing free SDK's to Indie developers along with an entire section on Live to publish the content created. If you're gonna bring up that point then Microsoft have Sony well and truly beaten on the contribution to the Indie scene now. |
The XNA Games Creator Network is free to play with, but it isn't free to create an actual game that can be played on the console or sold via Xbox LIVE Indie Games. For that, you need to pay a $99 annual subscription fee.
For the small-time independent developer, on consoles, there is no better place than the Xbox 360 and Xbox LIVE to create and sell video games. Larger, independent developers publishing games via Xbox LIVE Arcade may have some hoops they need to go through to get their games out to the public, but I think XBLA has proven to be a great market for independent games on the console.
There is little argument that Steam isn't doing the same on the PC, however.







