By using this site, you agree to our Privacy Policy and our Terms of Use. Close

I think the mistakes in estimating the power of the Cell and subsequently the redesign to include a GPU which then introduced the RAM limitations ultimately cost them very dear this gen. The Bluray laser issues was in hindsight perhaps expected a little but certainly worth a gamble on including the technology. The overly complex CPU though was always going to hamper the PS3 for years, especially given Sony's track record of development toolkits meant it was going to be very hard to extract the most from the architecture.

I think they made some mad design choices including too much hardware also, they could arguably have stripped $100 off the PS3 at launch by getting rid of the useless tat like memory card and the extra USB slots.

All in all, they needed to launch in their original launch window they planned and with a lower pricepoint.