Veeeeery interesting...
Sakurai-
Actually, I was a freelance game developer at the time and had planned to use the E3 as a means to gather information on the newest hardware and software and figure out what I would work on next. And then I met up with you. I had some other job requests already and had a hard time making up my mind. In the end though, I decided there were no other jobs with the potential that I could get people to be as happy as the Smash Bros. project. After all, it was already clear that lots of people were looking forward to it. So, I decided to accept the project. Or, accepted that I had no choice but to take it.Iwata-
How many staff members did you end up having for this project?
Sakurai-Iwata-Sakurai-
That’s right.
Really great read. Pages more of this stuff.