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Seece said:
kowenicki said:
Machina said:

A complete overhaul.

I've recently been playing Anniversary and realised just how little it's changed since then - same enemies, same gameplay, same weapons. The only radical departure came with ODST, everything else has been baby steps and little (largely crappy - I'm lookin' at you Reach load-outs) tweaks.

I'm pretty jaded about Halo now. It's gone the way of CoD for me - such a superb game, but done to death with spin-offs and yearly iterations, so now I've started to dislike it. I guess I'm burnt out. I'm not gonna buy Halo 4 unless it's radically different and actually brings something new to the table. There's certainly potential for that, especially with the hints at forerunner tech playing a big part, but I ain't banking on it. I think 343 will play it safe. I have zero faith in them actually, after they messed up co-op in Anniversary so badly and STILL haven't fixed it. Yeah, screw you 343.

Bet you do....

Trust me he won't, he only got Reach and Anniversary cos I begged him

I will pick up Halo 4 more than likely, but I echo Machina's sentiments, I want radical change.


Any ideas as to what kind of change/what you would like changed? Anything recent that needs to be added or removed? (Perks in Halo: Reach were kinda meh in my opinion, I enjoyed the pickups from Halo 3 more).

Also, a bit of that global battle(s) idea from that youtube video someone linked, would be rather awesome in my opinion. (Albeit implemented in appropriate form and only in levels that it would make better)