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SnakeDrake said:
Your right i really wanted to play Dark Souls on Hard Mode.

Me too. I propose from now on, every game should start with the difficulty of Dark Souls/Demon's Souls New Game+ and you couldn't change it no matter what. 

This trend is nothing new and it's not exclusive to nintendo games. And it's different from people to people, some want everything unlocked from the beginning, some want to unlock things as they go, because they adapt to the game and what would have been a pretty tough challenge for them, becomes more doable because they've acquired experience with the game. 

Personally, I believe the unlocking system to be the best, since it gives you a chance to experiment with both systems and giving you an actual chance to complete the game, for those who don't have the skills, patience or mental fortitude to deal wth a harder difficulty set. If you find normal mode to be passable to you and you've unlocked hard mode, then you could give it a try, but if you don't like the challenge of hard mode, at least you've already beat the game and have done the primary goals of it. 

Unlocking things doesn't = forcing you to play. Being a completionist is your own personal choice (I'm a completionist myself) and game design shouldn't revolve around those who want to finish everything 100%, but around being accessible to just about everyone.



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