Euphoria14 said:
Zelda is a game meant to be played in a relaxed state, like sitting back, or laying down, not planning out a seating position before firing it up.
Also, the controls of the bird have nothing to do with the sensor bar since it is done with the six-axis motion and not the IR pointer.
Did you even read my opening post? |
Is this the first motion game you played if so then that explain why your frustrated. I have the game and the controls don't suck at all and thing I do is re calibrate it when an Item don't do what I did.
"Nintendo fan for life"