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Euphoria14 said:
NintendoFanDj said:
Yall just suck or not experiences are motion gaming. If the controls aren't accurate you have to re calibrate it.
Also you must be in the right position in front of the TV. Because if you are not you won't be able to move the right direction you want Link and his bird to move because of your position in front of the sensor bar.


Sorry to bust your bubble sir, but if you need to sit a certain way, recalibrate when controls get mixed up, etc... then the problems lies with the game. 

Zelda is a game meant to be played in a relaxed state, like sitting back, or laying down, not planning out a seating position before firing it up. 

 

Also, the controls of the bird have nothing to do with the sensor bar since it is done with the six-axis motion and not the IR pointer.

 

Did you even read my opening post?


Is this the first motion game you played if so then that explain why your frustrated. I have the  game and the controls don't suck at all and thing I do is re calibrate it when an Item don't do what I did.



"Nintendo fan for life"