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I have no problem with downloadable content that costs money as long as the value of what you get vs. the price you pay is reasonable ...

Often the games I see the most potential for this are the games that fall into the interactive entertainment realm. These games regularly are a form of educational product and adding content after it has been released is of high value. For a game like Wii Fit adding additional exercises for $1 a piece would be ideal, or a game like Art Academy adding an additional series of lessons for $5 would be fantastic.