Icyedge said:
Given that the combat options in an jRPGs always fit easily on the same screen, how could switching from one screen to another be great? I understand that having you inventory or a bigger interactive map on a second screen could be fun, but I dont see the use for combat. |
when dealing with menu based interface, touch controls are alot quicker and alot more intuitive. I haven't used any control like the Wii U before, i dont know how having to look at 2 screens will effect the experience. Either way the anologe stick will always be there, so the Wii U version will be the definitive version, especially if they bother to take advantage of the additional power