oniyide said:
Conduit had pretty good controls, but too bad the game was meh. That brings me to my next point. In the grand scheme of things people could give a rat's ass if one control is better or not. If that was the case, ALOT more people would play FPSs on PC. At least the CODS, but that game sells on consoles. Why does the inferior control scheme win out?? Cause maybe for most people its just easier to play on consoles period. People care about content, if they didnt the WIi versions of COD would do just as well as the PS360 PC version. Thats just my take. |
Well since we are talking about PCs, here's my 2 cents (I used to be a PC gamer exclusively myself way back in the day). Its to do with both quality and cost. The reason why more people don't play on PC is because the cost of buying a gaming PC ready made is very high. Now this is a very important point I think since a lot of people do not want to go through the trouble of buyng the individual parts (like most PC gamers do), but rather just have a box ready for them to play on, which is exactly what a console is. Although its not as high in quality (still good quality though), its incredibly efficient and easy which is just what people want. Also you don't have to bother buying new parts every other year to replace your older ones. General people just don't want to go through all that trouble.
@killeryoshis You raise a very interesting point, it does seem the learning curve is quite steep indeed, from what I could tell.
@knuckles87 Defo would say PC controls take the best of both controller and motion control worlds, from what I feel.