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@Baroai @Kyliedog Yes both of you illustrate my point.

Btw guys I wasn't talking about single player mainly, but more about multiplayer (where there's no aim assist). Let me illustrate my point with some video evidence. Here's a video of one of the best Wii COD players I know of playing MW3 on Wii:

http://www.youtube.com/watch?v=asFsZvr9TuE&feature=channel_video_title

As you can see and if you listen to him, with the Wiimote you can only hope to hipfire (spray and pray) to effectively take someone out in close range, while long range ADSing is almost impossible. But even hip-firing he's wasting a lot of bullets as his cross-hairs are moving all over the place. Now look at this guy playing MW3 multiplayer on 360 using normal controller:

http://www.youtube.com/watch?v=bjZMwjf5zZE&feature=channel_video_title

I chose this video intentionally as it has a good amount of Hip-firing and ADSing. As you can see clearly ADSing with controllers is smooth without any involuntary movements and even when you are hipfiring, your crosshairs stay exactly where you are pointing which makes it much easier to actually hit a guy (god forbid using a shotgun using a Wiimote).

Now both of these guys are pretty skilled and serious gamers, so its strict tactical multiplayer gameplay which I am talking about. A lot of you seem to be saying that you can aim at targets quicker with MC, but you can do so with controllers as well with 10 sensitivity if you can handle it and what good is aiming quicker if you can't be steady with your aiming? Do you really think the first guy could ever replicate the second's efficiency with his given control scheme?