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Ok this is a question that I've had for a while now. I've been hearing a lot of people say the Wiimote+Nunchuck is a better setup to play FPS than a controller. I personally disagree.

I own both the Wii and 360. I play or have played FPS on both COD/BF/Halo, etc, etc on 360 and Conduit/Goldeneye, etc on the Wii.

When you play with a controller, you can precisely control exactly where your crosshairs are going to be and when you ADS, your ironsights stay exactly where you ADSed give or take the natural idle sway of the gun. When you ADS on the Wii, the iron sights go all over the place because your hands are constantly moving (no one can keep their hands perfectly still in midair). This is terrible because when you shoot, there's already recoil/idle sway that you have to deal with, but now you have this added inaccuracy of having to try and keep your hands still. Online, it seems you can only spray and pray with your gun.

While I understand you can quickly aim at your target with the Wiimote, what good does it do if you can barely even keep your ironsights steady at the guy while he's moving and not perform a dance show with your reticle on screen (just watch a few youtube videos of MW3 on Wii)? Also with the controller, you can just adjust your sensitivity to acquire targets quicker. Its really hard to play any FPS online with the Wiimote seriously because of this, you end up just going back to classic controller.

Anyway, what do you guys think? Maybe I'm missing some insight on the matter. I know btw that the Wiimote is more "realistic", but I'm personally talking about whats more effective, which is what ends up being more fun for me.

EDIT:

Btw guys I wasn't talking about single player mainly, but more about multiplayer (where there's no aim assist). Let me illustrate my point with some video evidence. Here's a video of one of the best Wii COD players I know of playing MW3 on Wii:

http://www.youtube.com/watch?v=asFsZvr9TuE&feature=channel_video_title

As you can see and if you listen to him, with the Wiimote you can only hope to hipfire (spray and pray) to effectively take someone out in close range, while long range ADSing is almost impossible. But even hip-firing he's wasting a lot of bullets as his cross-hairs are moving all over the place. Now look at this guy playing MW3 multiplayer on 360 using normal controller:

http://www.youtube.com/watch?v=bjZMwjf5zZE&feature=channel_video_title

I chose this video intentionally as it has a good amount of Hip-firing and ADSing. As you can see clearly ADSing with controllers is smooth without any involuntary movements and even when you are hipfiring, your crosshairs stay exactly where you are pointing which makes it much easier to actually hit a guy (god forbid using a shotgun using a Wiimote).

Now both of these guys are pretty skilled and serious gamers, so its strict tactical multiplayer gameplay which I am talking about. A lot of you seem to be saying that you can aim at targets quicker with MC, but you can do so with controllers as well with 10 sensitivity if you can handle it and what good is aiming quicker if you can't be steady with your aiming? Do you really think the first guy could ever replicate the second's efficiency with his given control scheme?