bouzane said:
Battlefield 3 hardly looks perfect either (although much better than MGS4). I'm just saying that about every scene has issues that detract from the visuals, most notably the ever present muddy environmental textures and extremely poor light rendering. It's hardly nitpicking when you are reminded of the aforementioned shortcomings every ten seconds. |
Im going to look on reviews and see what they said about MGS4.
Hold on mate.
IGN OVR GOTY - "Still, what undoubtedly impressed fans when they first booted up the game in June was how damn good this thing looked. Your opening mission moves from a dust and sand-laden cinema to dust and sand-laden environment. Snake's new sneaking suit looked slick, the maps were detailed, and Naomi's blouse was (thankfully) devoid of buttons. Throughout Metal Gear's time in the disc drive, gamers were treated to a land of visual delights."
IGN review - "Incredibly detailed and visually breathtaking, with amazing camera angles, MGS4 is one of the most beautiful titles ever made."
Giantbomb review - "There are sequences here that come close to fulfilling the promises of Sony’s famously overblown Killzone 2 trailer, in terms of their visual fidelity and the intensity of the action. I honestly had to remind myself more than once I was playing a video game and not a CG movie."
Gamereactor review - "Pure graphically, MGS4 is very, very, very beautiful with fantastic character models, amazing vibrant color and wonderful lightning. Its missing a little regarding the texture- and animation part but pure generally, this is one if not the greatest looking games on the PS3." 2008.. the standard was really low compared to now, really.
I just wanted to see if the critics said anything in particular, but no. I was around then. MGS4 was truly mind blowing for me in 08.