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kowenicki said:
well clearly, the answer has to be... it depends...


Very true. Depends on how much was spent making the game and marketing it. Then you have to factor in all the bills to be paid for the office, travel, salaries, retailers, coffee/food and anyone else who gets a cut of the sales. Once all the bills have been paid, whatever profits are left usually go to the publisher and developers depending on the contract that was signed. Most games now cost at least $3-$8 million minimum to make, so you literally have to double that before a real profit is make.



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'gaming till I'm gone'