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Same thing with Zelda: Skyward Sword. When do I get to chop something? In Zelda 1, five seconds into the game, it was "It's to dangerous to go alone. Take this." Get the sword. Murder shit.

Uncharted 3 is a good game but I don't know how good of an idea it was for those Naughty boys to change things up so much. Some people bought into the series for the fast paced gunplay and intensity. Force feeding them a repetitive melee mechanic and excessive puzzle is going to turn some people off. The graphics crazed, story hungry, cut-scene loving crowd seems just as happy as ever, though.