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Michael-5 said:

Yea, but Mario Kart Wii doesn't feel like that major of an improvement over Mario Kart 64. Graphics, physics, and game mechanics are not that differen't and Mario Kart 64 felt more balanced. In Mario KArt 64, if your good, your fighting for first, but in Wii, if your just unlucky, your mid field because most items affect more then just 1 person.

Also even if quality wise MKWii and MK64 are the same, MK64 came out in the mid 90's. It offered all this 10 years before MKWii. MKWii might be a better game now, but it has a higher standard to compete with now. I expect MKWii to do a lot more then MK64, not just a little more, and for that reason I still find myself going back to MK64 to play, well a more balanced game.

MKWii starts with 16 tracks, like MK64, but 8 of those are retro remakes..So in reality MKWii has less then MK64, and when you get all 32 tracks, the amount of content doesn't feel that drastically different.

DD is good too, but I just don't like the introduction of drifting, and 2 player kart racing.

I never said the carts are faster in DD then MK64, I said they are probably as responsive, but because there are two karters, it feels slower.

The reason I feel MK64 has the best gameplay is because the formula hasn't been changed much since MK64. Mario Kart Wii and DS almost feel as if they run on the same engine as MK64.MKSNES and GBA feel different, every other Mario Kart feels like MK64, with minor touch ups. So to me MK64 had the best gameplay because at the time, what it offered was incredible, and Nintendo did such a good job with that old MK, that since then they have only been able to repeat themselves, and add some new items, and improve the AI. However I think the items in MKDD and Wii are too cheap sometimes (Bullet Bill?), and MK64 to me had the best balance.

Also battle maps on MK64 were awesome. Now they feel washed down for simplicity. I mean Skyscraper in MKWii (it's in Wii right?) has a wider track and boosts to jump over the gaps. That ruins the map, I loved it because it was hard.

I don't feel any difference in physics from MK64 to Wii, and good point about MKWii being slower then MKDD. That's one reason I don't like MKWii as much as MK64. It's too watered down. I loved the difficulty in the 64 and SNES iterations, ever since then they have made the game too easy.

I completly disagree with you about your views on MK64. I think compared to all the MK's it had the best track selection. MK Wii's tracks are pretty, but the tracks themselves don't have as many secret shortcuts (difficult ones), or just interesting sections (Bat Cave in Banshee Boardwalk). Also MK64 had the best battle, newer Mario Karts have dumbed down the map difficulty. Tracks are too wide, and most don't have holes in them, and there just aren't enough tight areas. Also MK64 has the best balance of weapons, since MK64 the only good new item introduced has been the tentacle ink bomb thing.

I'm going to have to give up because you aren't making sense to me.... MK64 just feels horrible to me, the controls (which in a game like Mario Kart pretty much encompass all of the games "physics") are the worst part of it, and feel absolutely nothing like the proper 3D Mario Karts. It's also the slowest and the least responsive of 64/DD/Wii and DS (and probably MK7 as well)
More balanced? Well perhaps the item selection... but MK64 racing was like a yo yo, you spend time catching up to the CPU 1st place and attack them, then they use random super speed to catch you up again. Even saying that though MK64 was easier to me than DD and Wii. Which is another thing similar to nostalgia goggles, people were younger and less experienced back then, and thus seem to forget what the old games are actually like. So many people seem to think SM64 and OoT are harder than SMG and LoZ:TP. The first time I played SM64 was only months before Galaxy, and they are very similar in difficulty levels.

Feel free to argue back again, but I think we are going to start repeating things from now on, so i'm not going to try convince you any more about the big difference in physics/gameplay MK64 is compared to the more modern Karts.