RolStoppable said:
What an idiotic reasoning. It really is. First off, there are two other Mario Kart games that allow you to play two player GPs to unlock all or most of the stuff (staff ghosts obviously belong into Time Trial mode): Super and Double Dash!!. Secondly, I will now list all unlockables of Mario Kart 64's GP mode:
That is the complete and comprehensive list of Mario Kart 64 unlockables through GP mode. For comparison, here's what you can unlock in Super Mario Kart:
It's not a long list either, but it was the first game and it was a pleasant surprise to earn another five tracks and a faster racing class. Here's what Double Dash!! offers in terms of unlockables in GP mode:
Now while these are only four points, the list could easily be extended by listing all unlockable characters and karts individually, but I don't know them off the top of my head, so this will have to do. Anyway, the tallies for unlockables for each game are:
This unjustified glorification of Mario Kart 64 is sick and wrong. You talk about unlocking tracks and characters when Mario Kart 64 doesn't even allow you to unlock a single one of these.
Characters and items were sprite-based, but the environments were in real 3D. Nintendo couldn't even handle their own hardware at the time and had to rush the game to launch. There were other compromises that had to be made as well, like completely scratching the music in three and four player modes, because the N64 GPU was responsible for graphics and sound. As such sacrificing one of them would lead to gains for the other.
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That's what I meant by "not even real 3D", and it's so long since I played I forgot there was no music in 3/4 player.
Also because it's been so long, I forgot you get all the characters and tracks from the beginning.
Still, it would be a nice idea for the future to be able to unlock things in a proper 2 player GP. (ie not like in Double Dash)