Torillian said:
So there's a lot of promise, the only thing I need to see is if guns aren't going to be your main means of dispatching people/infected what will you be doing instead? Will they make you use the envionment like a puzzle in order to get around/kill things in your way similar to how Amy looks or will they just substitute gunplay for melee like Dead Island. I'm hopeful that they'll go more of an Amy type approach as that's better for a suspenseful game. Dead Island is fun but it is very rarely scary because you have such a sense of empowerment. |
*Promotes Torillian to scriptwriter of the year*
Didn't think of any of that yet really, reminds me a lot of 'The Road' (Bloody awesome movie) and something that really hasn't been done lately (Sorry COD, 'No Russian' didn't pose any sort of moral dillema for me) Would be extremely interested in this game if they added elements like that to the story!
@CGI, nice avatar!