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That's funny, I remember reading that SONY said that current titles use about 40%-50% of CELL power. If I can find a link, I'll post it. Remember kids - the Cell is the CPU. Having more clock cycles available DOESN'T make a better or prettier game. It might allow for better collision or physics processing - its the GPU that ultimately determines how pretty a game is, or how many polys can be pushed.



Gesta Non Verba

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