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disolitude said:
superchunk said:
 

2) Fragmentation has been tossed out by dev after dev as really nonsense overall. Its just marketing banter from Apple mostly.

Just thought I'd chime in here.

I work in online advertising for one of the 3 major TV providers in canada. We have an app which lets you stream all the shows to your iOS device. We also have a weather app, food recipe app and an upcoming news app...all for iOS.

I while back I raised a question about why we don't invest in an Android app and Windows phone 7 app that do the same things and the answer I got from the devs was-

Andorid - too much fragmentation. Dozens of screen resolutions need to be supported, phone specs differ like crazy, OS versions and features are all over the place...and finally according to research, In Canada Android apps don't get nearly the traction and downloads iOS devices do. There really would be no way to monetize the apps properly and provide a good user experience for everyone while keeping the advertisers happy with ad performance.

WP7 - "Whats that?"...Canada for the most part really doesn't know this OS exists. We had 4 gen 1 phones for sale and are not getting a single Mango device.

I am not saying this is the rule, or the exception to it...just that there are cases where fragmentation is still an issue for Android

Bingo. Hell, the Fire isn't even Android 3.0. It's still running 2.3. Google can't even get tablet manufacturers to use their tablet OS consistently. Add in the dozens of possible resolutions, the myriad of hardware options, and Android is fragmented all over the place. It's still a very real problem and Google is going to have to do something about it if they ever expect to truly challenge Apple on user experience.




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